
Citizen Roles and Ideas
Civilians have always needed to be imaginative roleplayers who are able to create their own place within a guild and dedicate time to it.
Successfully playing a citizen can be a challenge even for the most experienced of roleplayers because there was formerly little in the way of structure in place to support the everyday citizens of Yew, however with the new Social Class system in place we will hope to give fundamental and long-term support to a citizen system.
Citizens have always been popular choices for
characters even within Grd. They allow for the most freedom and you
are limited only by your imagination; of course there are in
character laws, but who says you must abide by them?
So what sort of role could you take on?
The simple answer is: Any!
As long as you are prepared to accept any consequences for your character’s actions, there is no reason you can’t take on any role at all. (Just don’t expect a guardsman to sit having a tea-party with you if you’re an orc!)
Popular ideas include:
Tavern staff
Merchants and tradesmen
Shopkeepers
Craftsmen
Criminals
Healers
Cooks
Farmers
Chefs
Beggars
Undead
Orcs
Reporters
Detectives
Lumberjacks
Miners
However, there is no limit to what you can or cannot play as long as their role fits into Grd's Social Class system.
Feel free to speak to a member of Command if you have any questions or if you would like to discuss any ideas and the possibilities for the type of character you wish to play.
Playing a citizen is both fun and rewarding and really adds to the dynamic of any guild.
Think you have what it takes? Contact us or just come by Stonekeep today!